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DODO Arena

Choose your champions


Basics


Health
Armor
Melee Attack
Range Attack
Chance in % to deal double damage

The extra damage chance is based on the dodo rarity: Common = 0%, Rare = 4%, Epic = 8%, Legendary = 14%, Mythic = 20%, Place = 2%

Abilities


+
Increase damage of all allies by 1
Deals damage to all enemies
+
Increase health of all allies by 2
+
Increase armor of all allies by 1
Heals itself every round 1 health
Shuffle order of enemy lineup
Attack weakest enemy
Attack last enemy
25% chance to evade attack
Burn enemy and deal 1 damage each turn

Tournaments


Next tournament

To be defined

Previous tournaments

#30#29#28#27#26#25#24#23#22#21#20#19#18#17#16#15#14#13#12#11#10#9#8#7#6#5#4#3#2#1

Show previous winner teams

FAQ

Prizes

The winners receive valuable NFTs from other collections. Some of them are paid for by the Dodo Farming Project, others are sponsored. Please contact me via Discord if you would like to sponsor a tournament.

Frequency

At least once a week. Stay tuned to Discord or check this site frequently for a new tournament countdown.

Luck vs. skill

Currently, there are 4 luck factors: the chance of critical hits, the order of matches, the shuffle skill and the decision who does the first hit which is effected by the power score.

Power score

The player with the higher power score, determined by the Dodos you own, has a 75% chance to do the first hit. In return, the first Dodo of the other team gets a bonus of 1 health point.

Qualifications

The number of participants is based on the power of 2, e.g. 16, 32, 64, 128 and so on. To qualify, the user must win a random match against another user. Each user might have multiple chances to qualify.

Are dodo skills and stats permanent

No. Damage, health, critical hit chanced and skills will get rebalanced if necessary.